[ v0.35.x ] Change Log
Adding some board mechanics and fixing some goofs.
Minis originally missing stick input now have it and deadzone is increased on menus. Deadzone will be editable later
===================
ADDITIONS
New item | Skeleton Key / Key Gates (Horror Land / Domino ruins)
New ffa mini | 100-Yard Hop
New 2v2 mini | Picking Panic
New 2v2 mini | Real Smoothie
BOARD
changes:
- Horror Land:
teleporter now moves players in the way of the warp
key gates installed
darkness lamp event added
more item shops added
king boo event added
- Tropical Island
thwomp tolls installed
- Domino Ruins
layout changed to include key gate to access non-canon path
chance time added behind key gate
removed 1 happening before boo space junction to mitigate death loops
- Starlight Sanctuary:
Happening near bottom right removed
Shop and happening positions at top of map swapped
- Towering Treetop:
added Woody and Warukio events
battle spaces removed
- If a junction’s path is inaccessible for whatever reason, the junction will no longer prompt to go that way
- item bag is now removed from play if item inventory limit is set to 1 item
- Blue team is now on left side of 2v2 minigames
- Mini shroom removed from play
fixes:
- fixed charity event occuring despite player not having coins to give away
- towering treetop: added missing star spawn near top left shop
- fixed ai selecting status effect as a usable item
- fixed bug that let you open minimap while board map transition was playing
- Tycoon Town: added missing descriptor for happening that steals from hotels
- fixed ability to end match early on final turn or during bonus star distribution
- game can no longer be paused during fade out to minigame
- fixed softlock where ai wouldn’t continue the plunder chest prompt when stealing a high tier item
MINIGAME
changes:
- block drop: buffer system added for less strict execution
- reverse a bomb: buffer system added for less strict execution
- leaf leap: ai nerf, reaction multiplier increased (0.1x > 0.2x)
- opponents will be transparent on non-bump splitscreen minigames (i.e what goes up, speedrun)
- UFO Catcher: small sound queue added for ufo appearance
fixes:
- Stick support added to all minigames missing it (i.e iron cannons, shock absorbers, etc)
- Dodgeball: deadzone for aiming increased
- Reverse a bomb: fixed issue where player could get hit while in i-frames
- Manic mallets put into mashing minigame playlist
- Bomb rally ring hidden when game is finished
- Fruit forecast: ties now tie properly and doesn’t give everyone coins
- Time Bomb: Ticking sound now pauses when game is paused
- Time Bomb: fixed ticking not being affected by volume sliders
- UFO Catcher: fixed all players winning if no one presses anything
ETC
- auto tap added when scrolling in menus
- stick deadzone increased across most menus to eliminate snapback, notably:
party mode / minigame mode menus
junction selections
all prompts on the board (i.e boo, star purchase)
- pause menu added to tournament mode menu to prevent accidental exits
- pause menu now fades in to mitigate strobe effect
- more buttons can be pressed to identify controller on menus
Hotfix v35.1
-
Fixed blur effect that could happen when pausing during splitscreen minigame
-
Creepy Cavern: Added 3 missing star spawns
-
E Gadd’s: Add missing star spawn near left teleporter
Spinner star spawn still missing
- Horror Land: Added 3 missing star spawns
+ Minor Update
-
Think Ahead: 5s timer added to prevent stalling during turn
-
Boo coin steals now scales based on turn number
Start range (8-15)
Endgame range (15-30)
Still no mashing though
-
Star spawns now cycle through an order randomized at the start of a match
-
Freeplay mode 2v2s now sets P1 to left team
Hotfix v35.1.2
- Fixed goof where first turn would start with items on the board
- Stampede: Penalty for missing increased (-2 > -3)
Files
Get Party Project
Party Project
skill-based gameplay!
Status | In development |
Author | Char |
Genre | Strategy |
Tags | 2D, Board Game, Casual, Construct 2, Co-op, Demake, Fangame, minigames, party-game, Versus |
Languages | English |
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