[ v0.5 ] Settings and Balance
Party Project » Devlog
This build focuses a lot on bugfixes and balance changes. Also a couple of cool settings added, primarily more bonus star settings!
Version number skipped from v0.42 to v0.5 to avoid confusion for those who downloaded preview builds.
ADDITIONS
-
Bonus star toggles added
includes negative bonus stars
-
Star Cycle options added
Single-Cycle (MP6-7 Style)
Multi-Cycle (MP1-3 Style)
Random (MP5 Style)
-
Accept / Jump & Decline buttons can now be set to 1 of 3 layouts
-
Ending sequence added to bonus star reveals
BOARD
Changes:
- Dueling Swords price decreased (10 > 5)
- Chomp Call: Price decreased (15 > 10)
- Custom Shroom: Price increased (10 > 15)
- Lucky Spaces:
Outcome is now rubberbanded
Prizes changed (5>7>10>15>Star) > (5>10>15>20>Star)
- Boo Repel no longer appears on boards without a Ghost space (Boo Bell will still be available)
- Free item spaces no longer give out powerful items (rares / lamp / ghost bell / ghost repels)
Outcome is now rubberbanded
- Chance Time changes:
2 Star giveaway removed
Pattern changed
- Confirmation textboxes added to item shops and item menus
- Stick deadzone increased for menus on board
- Duel spaces replaced with battle spaces
- Bank deposit increased to 5
Fixes:
- Creepy Cavern: Fixed bug where using the thwomp minecarts would send you to the wrong space
- Starlight Sanctuary: Players now properly bounce off of blocked paths when reversed
- Players can no longer walk through Whomps while reversed
- Fixed dice sounds not updating with volume sliders
- Fixed softlock where AI tries to selection OoB option on star dialogue when getting rid of a status effect
- Added missing star spawns to woody woods
MINIGAME
Changes:
- L/R no longer counts as input on minigames that don’t list them as controls
- Dragster: Accelerating too soon now just gives a 0.35s late start instead of killing speed
- Frisbee Toss: Score precision changed to only 1 decimal
- Mochi Pound: Fail cooldown increased (0.5s > 1s)
- Propeller Peril: Added invincibility frames
- Picking Panic: Throwing angle adjusted
- Laser Focus: Deceleration increased
- Bomb Rally: Hit window increased (0.25s > 0.45s)
Fixes:
- Fixed bug where getting a highscore on dragster would sometimes place sprite above incorrect score
- Fixed issue where the font size of some textboxes would change
ETC
- Minigame UI overhauled
Files
party win32 (50).7z 125 MB
Oct 29, 2022
Get Party Project
Party Project
skill-based gameplay!
Status | In development |
Author | Char |
Genre | Strategy |
Tags | 2D, Board Game, Casual, Construct 2, Co-op, Demake, Fangame, minigames, party-game, Versus |
Languages | English |
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